FANDOM


維京人的命運之年地圖

劇本中大不列顛的基本地圖

1066 Viking Scenario turn 1 (Civ5)

剛開始第一回合的畫面。圖片中挪威維京人和他們的諾曼地好兄弟正在一同登陸攻城。
(來源:Youtube)

1066年:維京人的命運之年文明帝國V 的劇本,為丹麥DLC中的內容。主題為四方勢力試圖統治不列顛群島。劇本中包含了許多特別的內容,像是國家奇跡「末日審判書」。

遊戲設定 编辑

劇本描述 编辑

英格蘭國王懺悔者愛德華已死,撒克遜‧哈羅德‧葛溫森已經迅速奪取王位,但他可說是最沒有立場的一位,諾曼第的威廉、挪威的哈拉爾‧哈達拉和丹麥的斯文國王都有權繼承王位。您能不能從這些維京領主中脫穎而出,並成為下一個偉大的英格蘭國王?登上您的船,向世界證明了您才是被主神奧丁所選中的戰士。

勝利條件 编辑

您必須在時間結束之前在倫敦建成國家奇跡末日審判書(英格蘭土地普查紀錄),以贏得勝利。您必須先在原本由盎格魯‧撒克遜英格蘭所控制的城市中建造6座土地普查郡法庭,之後才可以開始建造末日審判書。這些郡法庭只能建造在距離倫敦8格或更遠的城市中。

特殊規則 编辑

在整個劇本中,所有四個勢力被強制彼此交戰。科技政策幸福度系統被強制關閉。您在遊戲過程中不會獲得任何新科技或社會政策。您所控制或征服的所有城市可自由發展,您不必擔心幸福度的問題。如果您獲得了一個盟友城邦,他們的單位在同盟期間都將受您控制。所有單位均擁有海運防禦的強化能力。

遊戲方式 编辑

如遊戲設定所述,四方勢力彼此強制交戰,且沒有任何科技社會政策幸福度黃金時代相關的系統,也無法生產開拓者。此外,所有單位都會獲得海運防禦的強化能力,並且您可以控制結盟的城邦

盎格魯‧撒克遜英格蘭在一開始會控制英格蘭的19座城市,以及不列顛群島四周的軍隊。他們應該專心生產軍隊和防禦工事來抵禦來自諾曼第、丹麥和挪威的入侵,並最好是花費一部份金幣收買盟友城邦,因為其特色能力讓他們很容易維持盟友關係。

諾曼地最初控制了地圖最南端的3座城市和一些軍隊。他們應該著重於建軍並侵擾英格蘭的南岸,然後逐漸向倫敦壓進。

丹麥最初控制了地圖最東邊的3座城市和一些軍隊,並且每幾個回合就會收到作為增援的長槍兵長弓手。和其他入侵者相同,他們應該組織軍隊並由外向內蠶食鯨吞。

挪威最初控制了地圖東北邊的3座城市、蘇格蘭北海岸的5座城市和英格蘭東岸的部分軍隊。和其他入侵者相同,他們應該跨海登陸本島,並試圖南侵倫敦。

遊戲目標是建造六座土地普查郡法庭,接著在70回合前於倫敦建造末日審判書。郡法庭只能建造於距離倫敦8格以上的城市,而末日審判書只能建造於倫敦。

遊戲內容 编辑

文明 编辑

《1066:維京人的命運之年》文明列表
陣營 領袖 特色能力 特色單位
英格蘭[1]
哈羅德‧葛溫森 不列顛同盟
城邦的 影響力Icon (文明5) 影響力下降速度減半並擁有兩倍回復速度。
皇家侍衛隊(取代長弓手[2]
首都:倫敦 城市:約克、林肯、切斯特、斯塔福德、諾丁漢、斯坦福、諾威奇、瓦立克、謝特福德、北安普頓、伊普斯威奇、牛津、布里斯托爾、溫徹斯特、多佛、奇切斯特、瓦爾漢姆、埃克賽特
挪威
使用瑞典的色調和德國的音樂
哈拉爾‧哈達拉 維京之怒
海運單位 移動力Icon (文明5) +1且只需消耗一點移動力即可從海上登陸陸地。近戰單位無須消耗移動點數就能進行掠奪。
狂戰士(取代長弓手
首都:特隆赫姆 城市:卑爾根、滕斯貝格、比爾賽、索爾薩、斯托諾維、菲斯卡維格、愛奧那
丹麥
斯文二世
使用哈拉爾一世的頭像
維京之怒
海運單位 移動力Icon (文明5) +1且只需消耗一點移動力即可從海上登陸陸地。近戰單位無須消耗移動點數就能進行掠奪。
狂戰士(取代長弓手
首都:里伯 城市:維堡、奧爾伯格
諾曼第
使用波斯的色調和法國的音樂
征服者威廉 城堡建造者
劍士可以建立城寨,所需時間與工人建造堡壘的時間相同。
諾曼騎士(取代騎士
首都:卡昂 城市:巴約、聖瓦雷利 特色設施:城寨

科技 编辑

科技為原版科技樹,研究到中古時代羅盤機械煉鋼

城邦 编辑

所有城邦均為尚武型城邦。

  • 波厄斯
    • 這個地區是以西元六世紀左右佔據今索羅普郡附近地區的老威爾士/波伊斯不列顛王國為名,1260年代被格威尼德的 葛洛分多 征服。
  • 格威尼德
    • 格威尼德是羅馬沒落時獨立出來的王國,直到13世紀才被英格蘭征服。現在的格威尼德是原基於過去的領土在1972年地方政府法支持下建立於1974年4月1日的八座威爾士城市之一。
  • 諾森布里亞
    • Northumbria was formed by Æthelfrith in central Great Britain in Anglo-Saxon times. At the beginning of the 7th century the two kingdoms of Bernicia and Deira were unified. (In the 12th century writings of Henry of Huntingdon the kingdom was defined as one of the Heptarchy of Anglo-Saxon kingdoms.) At its greatest the kingdom extended at least from just south of the Humber, to the River Mersey and to the Forth (roughly, Sheffield to Runcorn to Edinburgh) — and there is some evidence that it may have been much greater.
  • 加洛韋
    • The Romans named the inhabitants of Galloway the Novantae. According to tradition, before the end of Roman rule in Britain, St. Ninian established a church or monastery at Whithorn, Wigtownshire, which remained an important place of pilgrimage until the Reformation. The county is rich in prehistoric monuments and relics, amongst the most notable of which are the Drumtroddan Standing Stones (and cup-and-ring carvings), the Torhousekie Stone Circle, both in Wigtownshire and Cairn Holy (a Neolithic Chambered Cairn). There is also evidence of one of the earliest pit-fall traps in Europe which was discovered near Glenluce, Wigtownshire.
  • 蘇格蘭
    • The Kingdom of the Picts (based in Fortriu by the 6th century) was the state that eventually became known as "Alba" or "Scotland". The development of "Pictland", according to the historical model developed by Peter Heather, was a natural response to Roman imperialism. Another view places emphasis on the Battle of Dun Nechtain, and the reign of Bridei m. Beli (671–693), with another period of consolidation in the reign of Óengus mac Fergusa (732–761). The Kingdom of the Picts as it was in the early 8th century, when Bede was writing, was largely the same as the kingdom of the Scots in the reign of Alexander I (1107–1124). However, by the tenth century, the Pictish kingdom was dominated by what we can recognise as Gaelic culture, and had developed a traditional story of an Irish conquest around the ancestor of the contemporary royal dynasty, Cináed mac Ailpín (Kenneth MacAlpin).
  • 明斯特
    • In the early centuries AD, Munster was the domain of the Iverni and the legendary Clanna Dedad led by Cú Roí and to whom the celebrated Conaire Mór also belonged. During the Early Middle Ages, most of the area was part of the Kingdom of Munster, ruled by the Eóganachta dynasty, who succeeded the once mighty Dáirine and Corcu Loígde overlords from the early 7th century onwards, perhaps beginning with the notable career of Faílbe Flann mac Áedo Duib. Later rulers from the Eóganachta who would dominate a greater part of Ireland were Cathal mac Finguine and Feidlimid mac Cremthanin. Notable regional kingdoms and lordships of Early Medieval Munster were Iarmuman (West Munster), Osraige (Ossory), Uí Liatháin, Uí Fidgenti, Éile, Múscraige, Ciarraige Luachra, Corcu Duibne, Corcu Baiscinn, and Déisi Muman. By the 9th century the Gaels had been joined by Norse Vikings who founded towns such as Cork, Waterford and Limerick, for the most part incorporated into a maritime empire by the Dynasty of Ivar, who periodically would threaten Munster with conquest in the next century. Around this period Ossory broke away from Munster. The 10th century saw the rise of the Dalcassians (probably descendants of the ancient Mairtine, a sept of the Iverni/Érainn), who had earlier annexed Thomond, north of the Shannon to Munster. Their leaders were the ancestors of the O'Brien dynasty and spawned Brian Bóruma, perhaps the most noted High King of Ireland, and several of whose descendants were also High Kings. By 1118 Munster had fractured into the Kingdom of Thomond under the O'Briens, the Kingdom of Desmond under the MacCarthy dynasty (Eóganachta), and the short-lived Kingdom of Ormond under the O'Kennedys (another Dalcassian sept).
  • 米斯
    • Meath is traditionally said to have been created during the 1st century AD by Tuathal Teachtmhar. The Uí Enechglaiss was an early dynasty who were kings of the region. An ogham stone found south of Slane suggests they originally may have controlled this area in County Meath. They along with the Uí Failge and Uí Bairrche, belonged to the Laigin, but may also be associated with the Érainn. During the early 500's, they were driven away from their original homeland in Kildare and over the Wicklow Mountains by the Uí Néill, whose sept, the Clann Cholmáin, took their place. The Uí Enechglaiss were later based in and around Arklow well into the historic period, and its ruling dynasty later took the surname O'Feary. In mediaeval Ireland, the Kings of Mide were of the Clann Cholmáin, a branch of the Uí Néill. Several were High Kings of Ireland. After the collapse of the kingdom in the 12th century, the dynasty of the Ua Mael Sechlainn or O Melaghlins were forced west and settled on the east bank of the Shannon. Bearers of the name were still noted as among the Gaelic nobility as late as the 1690s, though they had lost any real power long before. Melaugh is the more commonly associated name in Ireland today, though it is more often rendered McLoughlin. Following the Norman invasion of Ireland, in 1172 the kingdom was awarded to Hugh de Lacy as the Lordship of Meath by King Henry II of England in his capacity as Lord of Ireland.
  • 康諾特
    • The most successful sept of the Connachta were the Ó Conchobair of Síol Muireadaigh. They derived their surname from Conchobar mac Taidg Mór (c.800-882), from whom all subsequent Ó Conchobair Kings of Connacht descended. Conchobar was a nominal vassal of Máel Sechnaill mac Máele Ruanaid, High King of Ireland (died 862). He married Máel Sechnaill's daughter, Ailbe, and had sons Áed mac Conchobair (died 888), Tadg mac Conchobair (died 900) and Cathal mac Conchobair (died 925), all of whom subsequently reigned. Conchobar and his sons's descendants expanded the power of the Síl Muiredaig south into Ui Maine, west into Iar Connacht, and north into Uí Fiachrach Muaidhe and Bréifne.

備註與參考資料 编辑

  1. 此為代表盎格魯‧撒克遜英格蘭的劇本專屬文明,與一般的英格蘭不同。
  2. 中文遊戲中文本未更正,寫成取代劍士