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文明帝國V:美麗新世界

Civ-5-Brave-New-World-Cover-Art

開發商 Firaxis Games
發行商 2K Games
設計者 Ed Beach
遊戲引擎 Firaxis LORE
發布日 北美 2013年7月9日
全世界 2013年7月12日
遊戲類型 回合制策略遊戲
遊戲模式 單人遊戲多人遊戲
評分 ESRB: Everyone 10+
PEGI: 12
平台 Microsoft Windows, OS X, Linux
遊戲媒體 CD 2、DVD 1
系統需求
遊戲設備 滑鼠、鍵盤

席德‧梅爾之文明帝國®V:美麗新世界是獲得2010年電腦遊戲大獎的文明帝國V的第二個資料片,北美發布於2013年7月9日,三日後全球發行。這份新的資料片透過推出國際商路和文化與外交的改版大幅增加了遊戲的深度與續玩性。除了國際貿易以外,美麗新世界還加入了三個嶄新的系統:作為遊戲後期進階版社會政策的意識形態、作為文明間新外交系統的國際議會以及挖掘遊戲本身歷史的考古學系統。此外,文化勝利的條件被徹底重製,現在您需要透過巨作和考古學文物來將您的影響力傳播到世界各地;而外交勝利也與新的世界議會系統掛勾,讓其更具有確實宰制外交的感覺。

文明帝國V:美麗新世界也加入了九支文明、八座奇跡、兩關劇本、四項新系統以及許多增添帝國各方面實力的單位、建築和改良設施。

新內容 编辑

文明與領袖 编辑

此外,法國也被大幅翻修以適應美麗新世界的新文化環境,阿拉伯獲得了新的特色能力,因為其舊能力與資料片的新內容稍有牴觸。

單位 编辑

除了新文明的特色單位以外,美麗新世界還加入了下列的新單位:

建築 编辑

奇跡 编辑

世界奇觀 编辑

國家奇跡 编辑

自然奇跡 编辑

新型文化勝利 编辑

文化勝利的條件徹底改變,現在您需要透過一種名為旅遊業績的新數據在全球傳播您文化的影響力,並壓過其他文明的文化值。成為第一個對其他所有文明造成文化影響力的文明就能獲得新型的文化勝利。

基於這種新的文化概念,現在大藝術家大作家大音樂家可以創作巨作並放置到博物館歌劇院大圖書館等特定的建築當中,增加旅遊業績。

考古學 编辑

本資料片加入了一個全新的系統,讓您從工業時代起可以開始研究自己和其他文明的過去。在研究完考古學後,您可以訓練考古學家來調查遠古時代的戰場和城市廢墟,建造考古挖掘工地並轉為地標,或取出無價的文物放到您的博物館中。

世界議會 编辑

本資料片加強了外交的重要性,而和城邦結盟也不再可有可無。在文藝復興時代,全新的世界議會改變了外交的景象,透過像是封鎖與特定國家的貿易、限制資源的使用、指定世界運動會的舉辦城市和禁止核武器之類的投票來爭取利益和拉攏人心。決議案、票向交易、陰謀詭計和新版的外交勝利讓遊戲大後期更加靈活多變。

國際商路 编辑

貿易大升級!現在您可以建立地面或海上的國際商路,將您的城市建設成貿易中心,替人民帶來大量的財富和物資,同時傳播宗教文化影響力科技

透過經濟和科技的進步、建設奇跡或是根據文明的特殊能力,商路帶來的好處也會增加。與較近的城市建立商路是低風險低回報,而較遠的大城市自然是高風險高報酬。您也可以建立文明內部的傷路,在各城市之間運送食物生產力,來加速落後地區的發展。

社會政策與意識形態 编辑

BNW Social Policies

美麗新世界的社會政策分支圖

Social policies have been altered considerably to fit all new content. Early game choice of Policies has been increased considerably, by unlocking most policy trees earlier.

新的社會政策分支 编辑

  • Aesthetics: Becomes available during the Classical Era. Improves the civilization's ability to generate Culture. Adopting Aesthetics allows you to earn Great Writers, Artists, and Musicians 25% faster. Unlocks building the Uffizi.
  • Exploration: Becomes available during the Medieval Era. Enhances your abilities to spread your empire over the seas and trade overseas. Adopting Exploration gives + 1 Movement for Naval units and +1 Sight for Naval combat units. Unlocks building the Louvre.

既有社會政策更新 编辑

  • Piety and Rationalism are no longer mutually exclusive
  • Piety is now available right from the Ancient Era, and focused entirely on Religion
  • Patronage now becomes available during the Classical Era
  • Commerce is now focused on enhancing land trade as well as Gold production
  • Freedom, Order, and Autocracy have been removed from social policy trees as they are now included as the new Ideology feature

意識形態 编辑

Once you either enter the Modern Age or build three Factories, you have to choose the Ideology of your people to streamline the continued social development of your empire. Each ideology grants access to increasingly powerful abilities, and serves the different victory conditions in unique ways, but can also become another cause for divisions among civilizations. Public opinion related to your Ideology now becomes a major source of concern for your Empire in the late game. The choices you make will impact your relationships with other civilizations for the rest of the game.

社會政策專屬奇跡 编辑

Each policy tree and ideology now unlocks a particular World Wonder. This means you cannot build a particular Wonder without adopting a certain policy tree first, even though you have the appropriate technological requirement to build it. The list is below:

劇本 编辑

Brave New World also introduces two new scenarios:

  • American Civil War: Fight the "War Between the States" from either the Union or Confederate side as you focus on the critical Eastern theatre of operations between the capital cities of Richmond and Washington.
  • Scramble for Africa: The great colonial powers of the world are scrambling to explore the Dark Continent and extend their reach into its interior. Search for the great natural wonders of the heart of Africa as you explore a dynamically-generated continent each time you play.

與「眾神與諸王」的關聯 编辑

In addition to new features, Brave New World also incorporates all changes from previous expansions and many DLCs, and alters game mechanics added in Gods & Kings to fit the new expansion, including Religion, Espionage, and advanced combat mechanics. This will not, however, add all the nine civilizations (other than Ethiopia) nor the three scenarios included with Gods & Kings.

The changes from Gods & Kings have been enhanced. In espionage, spies have been updated so that they can act as diplomats, who are used to gain support from other civilizations in the World Congress.

The religion aspect of the game has changed some of the available religions. The current Christian religion has been renamed "Catholicism", and other sects of Christianity, including Eastern Orthodoxy and Protestantism (both appearing originally in the Into the Renaissance scenario), have been added.

Much more importantly, Religion has been updated to include the new cultural and trade route mechanics, and enhanced with new Beliefs, including the new reformation belief, an advanced enhancement belief you can adopt in addition to other religious beliefs when you adopt the Reformation policy in the Piety policy tree. This allows the creation of very powerful tools to aid you on your path to victory.

參考資料 编辑

文明帝國V編輯
眾神與諸王美麗新世界
列表

建築文明資料片改良設施晉升資源劇本社會政策科技地形特色能力單位奇跡

時代

遠古古典中古文藝復興工業現代未來† • 核子‡ • 資訊

遊戲概念

城邦文化值間諜‡ • 食物金幣偉人幸福度生產力宗教‡ • 科技旅遊業績

教學與其他

成就數學模組主要改版原聲帶文明百科

原版限定內容;‡ 眾神與諸王美麗新世界限定內容

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